Stream Character - Myco

Hello, back with another stream character! I have been bouncing around with the idea of a spore druid for a while. There is a possibility that she will be played in one of my DM’s games at some point, but I did want to open her up to the community. As always, the character concept does belong to me; however, I do make these characters on stream so that folks have “premade” folks to pick from. Please do not use the art unless given express authorization from the artist and myself.
Thank you!


Myco, Backstory:

Myco is from Nymeria and travels to the Fort Osun Autumn farmer's market every year with her old rickey wagon that has fungi and lichens growing all upon it.. She is a purveyor of exquisite mushrooms that she has raised for the last two centuries. Her oldest underground body is nearly as old as she is and she takes great pride. They are like her children and she takes their care and experiences very seriously.

Lately, she has been hearing rumblings and voices and little peeps of horror from her little shroomies. Somewhere along the road, they must have absorbed and feasted on something that must be haunting them. Some of her clients that have purchased some of her mushroom fruit have complained of night terrors and weird happenings after ingesting them. She fears whatever it is has infected the whole mycosystem of her shroom babies and must seek help.

Art by Vezhen. Please do not use artwork unless given express authorization from not only myself, but from Vezhen as well. Thank you.

Art by Vezhen. Please do not use artwork unless given express authorization from not only myself, but from Vezhen as well. Thank you.

Bio Information:

Name: Myco

Age:

  • 333

Height:

  • 5'8

Gender:

  • F/ s/h/t/t

Race:

  • Wood elf

Traits and Class Information:

Class Information:

  • Circle of Spores Druid

Background:

  • Haunted One

    • Proficiency: Investigation, Arcana

    • Languages: Sylvan, Undercommon

    • Heart of Darkness: Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.

Other Information:

Wildshape Companion:

  • Moth

Feat:

  • *Poisoner* - LVL 4

    • You can prepare and deliver deadly poisons, granting you the following benefits:

    • When you make a damage roll that deals poison damage, it ignores resistance to poison damage.

    • You can apply poison to a weapon or piece of ammunition as a bonus action, instead of an action.

    • You gain proficiency with the Poisoner's Kit if you don’t already have it. With one hour of work using a poisoner’s kit and expending 50 gp worth of materials, you can create a number of doses of potent poison equal to your proficiency bonus. Once applied to a weapon or piece of ammunition, the poison retains its potency for 1 minute or until you hit with the weapon or ammunition. When a creature takes damage from the coated weapon or ammunition, that creature must succeed on a DC 14 Constitution saving throw or take 2d8 poison damage and become poisoned until the end of your next turn.

Traits:

  • I put no trust in divine beings.

  • I expect danger around every corner.

  • I'll stop the spirits that haunt me or die trying.

  • I would sacrifice my life and soul to protect the innocent.

  • I talk to spirits no one else can see.

Proficiency:

- Light Armor, Medium Armor, Shields (No Metal)
- Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
- Herbalism kit
- Nature, Survival

Racial Trails:

  • +2 Dex, Dark Vision, Keen Senses, Fey Ancestry, Trance, +1 CHA

Azly

It’s me!!!

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Lysol LCK75 - Black Tactile